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	<title>Architect, Engineer, Tech Enthusiast - Hasan Otuome &#187; Adobe</title>
	<atom:link href="http://technophi.com/tag/adobe/feed/" rel="self" type="application/rss+xml" />
	<link>http://technophi.com</link>
	<description>personal weblog of a tech addict</description>
	<lastBuildDate>Wed, 23 Nov 2011 18:04:06 +0000</lastBuildDate>
	<language>en</language>
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		<title>Developing Scalable Mobile Video Chat Applications</title>
		<link>http://technophi.com/2011/10/10/developing-scalable-mobile-video-chat-applications/</link>
		<comments>http://technophi.com/2011/10/10/developing-scalable-mobile-video-chat-applications/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 19:08:54 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Flash Platform]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=801</guid>
		<description><![CDATA[I&#8217;m making the assets and workbook from my lab at Adobe MAX available for download. The attached ZIP contains the following: L2709_Presentation.ppt L2709_Workbook.pdf FlashP2PLib.fxpl MAX2011MobileVideoChat.fxp EyeChat.fxp EyeChatDesktop.fxp The last two projects are completed versions that you can use for testing or to skip ahead. I plan to follow up with posts related to the P2P [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m making the assets and workbook from my lab at Adobe MAX available for download. The <a href="http://labs.otuome.com/go/max2011/dsmvca">attached ZIP</a> contains the following:</p>
<ul>
<li>L2709_Presentation.ppt</li>
<li>L2709_Workbook.pdf</li>
<li>FlashP2PLib.fxpl</li>
<li>MAX2011MobileVideoChat.fxp</li>
<li>EyeChat.fxp</li>
<li>EyeChatDesktop.fxp</li>
</ul>
<p>The last two projects are completed versions that you can use for testing or to skip ahead. </p>
<p>I plan to follow up with posts related to the P2P logic used in this sample application. Any questions, let me know. Thanks to all who attended!!</p>
<p><a href="http://labs.otuome.com/go/max2011/dsmvca">L2709_DSMVCA.zip</a></p>
<div style="float: right; padding: 3px;"><a href="http://bufferapp.com/add" class="buffer-add-button" data-text="Developing Scalable Mobile Video Chat Applications" data-url="http://technophi.com/2011/10/10/developing-scalable-mobile-video-chat-applications/" data-via="bufferapp" data-count="none">Buffer</a><script type="text/javascript" src="http://static.bufferapp.com/js/button.js"></script></div><div id="tweetbutton801" class="tw_button" style="padding: 3px;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fj.mp%2FnYCs51&amp;via=heroizm&amp;text=Developing%20Scalable%20Mobile%20Video%20Chat%20Applications&amp;related=heroizm&amp;lang=en&amp;count=none&amp;counturl=http%3A%2F%2Ftechnophi.com%2F2011%2F10%2F10%2Fdeveloping-scalable-mobile-video-chat-applications%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://technophi.com/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		</item>
		<item>
		<title>Adobe Illustrator CS5 HTML Pack</title>
		<link>http://technophi.com/2010/09/13/adobe-illustrator-cs5-html-pack/</link>
		<comments>http://technophi.com/2010/09/13/adobe-illustrator-cs5-html-pack/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 20:02:52 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[FITC]]></category>
		<category><![CDATA[LAFO]]></category>
		<category><![CDATA[CS5]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[Illustrator]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=584</guid>
		<description><![CDATA[If you&#8217;ve been longing for a way to take your vector designs straight from Illustrator to Dreamweaver, you&#8217;ll want to grab the Illustrator CS5 HTML Pack from Adobe Labs. Here&#8217;s a brief rundown of some of the features: PROS Support SVG + HTML 5 - canvas - scaleable - accessible text Generate CSS3 Live, selectable [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve been longing for a way to take your vector designs straight from Illustrator to Dreamweaver, you&#8217;ll want to grab the <a href="http://bit.ly/aPtPzn">Illustrator CS5 HTML Pack</a> from Adobe Labs. Here&#8217;s a brief rundown of some of the features:</p>
<p>PROS</p>
<ul>
<li> Support SVG + HTML 5</li>
<p>	- canvas<br />
	- scaleable<br />
	- accessible text</p>
<li>Generate CSS3</li>
<li>Live, selectable text</li>
<p>	- use JS to manipulate</p>
<li>Lots of power to chop up designs (think PS slices)</li>
<li>CSS Export!!! (Export Selected as CSS)</li>
<p>	- export object<br />
	- export object styles<br />
	- export text styles via Character Styles tab<br />
	- export gradients!!</p>
<li>Link to exported CSS via DW</li>
<li>FREE download from Adobe Labs on 9/13 (Get it Today!!)</li>
</ul>
<p>CONS</p>
<ul>
<li>Doesn’t generate HTML; just CSS</li>
<li>IE9 can render natively; older versions have to use a plugin</li>
</ul>
<p>Would write more but I&#8217;m anxious myself so I&#8217;m off to install my copy and start creating!!!  <img src='http://technophi.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<item>
		<title>Flex 4 &#8211; Base64 Image Decompression and Decoding</title>
		<link>http://technophi.com/2010/08/18/flex-4-base64-image-decompression-and-decoding/</link>
		<comments>http://technophi.com/2010/08/18/flex-4-base64-image-decompression-and-decoding/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 12:04:11 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=536</guid>
		<description><![CDATA[If you ever run into a situation where you need/want to work with Base64-encoded images using AMF, here&#8217;s an example of the process involved in retrieving the encoded data packed with GZip compression from the backend. Source view is enabled on the SWF and the AMFPHP service used are included as well. To view the [...]]]></description>
			<content:encoded><![CDATA[<p>If you ever run into a situation where you need/want to work with Base64-encoded images using AMF, here&#8217;s an example of the process involved in retrieving the encoded data packed with GZip compression from the backend. Source view is enabled on the SWF and the AMFPHP service used are included as well. </p>
<p>To view the demo in its own window, click <a href="http://technophi.com/examples/base64/Base64Decompressor.html">here</a>.<br />
<br/></p>

<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_Base64Decompressor_845404880"
			class="flashmovie"
			width="955"
			height="600">
	<param name="movie" value="/examples/base64/Base64Decompressor.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="/examples/base64/Base64Decompressor.swf"
			name="fm_Base64Decompressor_845404880"
			width="955"
			height="600">
	<!--<![endif]-->
		
<p><a href="http://adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p>

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
<div style="float: right; padding: 3px;"><a href="http://bufferapp.com/add" class="buffer-add-button" data-text="Flex 4 &#8211; Base64 Image Decompression and Decoding" data-url="http://technophi.com/2010/08/18/flex-4-base64-image-decompression-and-decoding/" data-via="bufferapp" data-count="none">Buffer</a><script type="text/javascript" src="http://static.bufferapp.com/js/button.js"></script></div><div id="tweetbutton536" class="tw_button" style="padding: 3px;float:right;margin-left:10px;"><a href="http://twitter.com/share?url=http%3A%2F%2Fj.mp%2Fm554lR&amp;via=heroizm&amp;text=Flex%204%20%26%238211%3B%20Base64%20Image%20Decompression%20and%20Decoding&amp;related=heroizm&amp;lang=en&amp;count=none&amp;counturl=http%3A%2F%2Ftechnophi.com%2F2010%2F08%2F18%2Fflex-4-base64-image-decompression-and-decoding%2F" class="twitter-share-button"  style="width:55px;height:22px;background:transparent url('http://technophi.com/wp-content/plugins/wp-tweet-button/tweetn.png') no-repeat  0 0;text-align:left;text-indent:-9999px;display:block;">Tweet</a></div>]]></content:encoded>
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		<item>
		<title>Flash Builder 4 &#8211; Java Heap Space Issues</title>
		<link>http://technophi.com/2010/08/12/flash-builder-4-java-heap-space-issues/</link>
		<comments>http://technophi.com/2010/08/12/flash-builder-4-java-heap-space-issues/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 01:10:51 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=528</guid>
		<description><![CDATA[If you ever experience a message like &#8220;Error: Java Heap Space&#8221; when building, cleaning or generating a bin-release for a project in Flash Builder 4, try the following as a remedy: 1. Open the following files: a) /install_dir/sdks/3.5.0/bin/jvm.config b) /install_dir/sdks/4.0.0/bin/jvm.config 2. Locate the following line found under # Arguments to VM: java.args=-Xmx384m -Dsun.io.useCanonCaches=false 3. Increase [...]]]></description>
			<content:encoded><![CDATA[<p>If you ever experience a message like &#8220;Error: Java Heap Space&#8221; when building, cleaning or generating a bin-release for a project in Flash Builder 4, try the following as a remedy:</p>
<p>1. Open the following files:<br />
	a) /install_dir/sdks/3.5.0/bin/jvm.config<br />
	b) /install_dir/sdks/4.0.0/bin/jvm.config</p>
<p>2. Locate the following line found under # Arguments to VM:</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;">java.args=-Xmx384m -Dsun.io.useCanonCaches=<span style="color: #c20cb9; font-weight: bold;">false</span></pre></div></div>

<p>3. Increase the memory size to a larger value like the following example:</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;">java.args=-Xmx512m -Dsun.io.useCanonCaches=<span style="color: #c20cb9; font-weight: bold;">false</span></pre></div></div>

<p>The max you set this value to is determined by your available memory along with some workflow considerations but this should alleviate your heap issues and smooth out Flash Builder compilations considerably&#8230;</p>
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		<item>
		<title>Apple vs. Adobe &#8211; Hero&#8217;s Perspective</title>
		<link>http://technophi.com/2010/05/06/apple-vs-adobe-heros-perspective/</link>
		<comments>http://technophi.com/2010/05/06/apple-vs-adobe-heros-perspective/#comments</comments>
		<pubDate>Thu, 06 May 2010 18:59:11 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[FITC]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[LAFO]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[Flash Platform]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iPad]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=576</guid>
		<description><![CDATA[After reading Steve Job&#8217;s dismissive stance on Adobe&#8217;s Flash technology, I felt compelled to add my two cents on the subject by penning my own letter to Steve. Dear Steve, After reviewing your recent comments regarding Flash and the recent amendments to the Apple Developer TOS, I decided to share with you my response to [...]]]></description>
			<content:encoded><![CDATA[<p>After reading Steve Job&#8217;s <a href="http://www.apple.com/hotnews/thoughts-on-flash/">dismissive stance on Adobe&#8217;s Flash technology</a>, I felt compelled to add my two cents on the subject by penning my own letter to Steve.</p>
<blockquote><p>Dear Steve, </p>
<p>After reviewing your recent comments regarding Flash and the recent amendments to the Apple Developer TOS, I decided to share with you my response to a few of your positions. First, with regards to 3.3.1, Apple should only do QA based on app quality and NOT on app origin. Are we to seriously believe that an iPhone app built with Unity, Flash, etc. pails in comparison technologically to one built via Xcode? Are we to further believe that there are ABSOLUTELY NO poorly written Obj-C apps in the app store? If so, where are the benchmarks and metrics to support these claims? </p>
<p>Logical decisions are typically made based on data collection in some form or fashion. In the absence of such information, those “logical” decisions are eventually revealed to be more subjective in nature vs. being purely objective. Again, if there is data to support the claims against iPhone apps developed in Flash and compiled to *.ipa, please point us to that data.</p>
<p>Now, as to your assertion that Flash is the #1 reason Macs crash, again, we&#8217;d like to see empirical data that supports this claim. Having used apple desktop and laptop computers for more than a decade, I&#8217;d have to respectfully disagree with you. I&#8217;ve personally experienced kernel panics resulting from locked up processes with non-Flash applications (eg, iTunes, Safari, etc). To my knowledge, iTunes makes no use of Flash but yet it has caused my system to enter into a kernel panic on several occasions. Are we still to believe that Flash is the only big bad wolf lurking in the OSX forest? I seriously hope that&#8217;s not your intention. Will your position change when Adobe produces a Flash Player version that takes full advantage of hardware acceleration? I certainly hope so because then we&#8217;ll know that you&#8217;re truly the visionary tech leader that we all hope you to be.</p>
<p>Does this absolve the Flash development community from doing our part to improve the situation? NO!!! Unfortunately, many Flash apps are created by would-be developers that have no clue about memory management, garbage collection and the like. It is far too easy to create Flash apps that consume all of a browser&#8217;s memory, don&#8217;t close properly and eventually obstruct a user. But, I submit that this same fact holds true regardless of the language or platform used to create said applications. In other words, sloppy coding is the problem not the technology. This is from the perspective of a developer fluent in several languages including Obj-C and ActionScript.</p>
<p>I understand you have your business goals and a board of directors to please, but I implore you to work with Adobe rather than against them. Work with Google, Facebook and the like to make the future of technology truly open which benefits us all. Ultimately, we MUST support a free market economy in order to achieve this technological utopia, the results of which will be exponential growth that lasts for a millennium. Yes, it truly can be that explosive. The only thing standing in the way is our present day greed for money and power.</p>
<p>I sincerely hope that you soften your stance and work with the other technology leaders to usher us into that state of tech bliss&#8230; <img src='http://technophi.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>P E A C E</p>
<p>Hasan</p></blockquote>
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		<item>
		<title>Upgrading Flash Builder</title>
		<link>http://technophi.com/2010/03/01/upgrading-flash-builder/</link>
		<comments>http://technophi.com/2010/03/01/upgrading-flash-builder/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 04:46:56 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[OSX]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=438</guid>
		<description><![CDATA[Whether you&#8217;re upgrading because you&#8217;re using BETA versions that change rather frequently or upgrading to the next major release, you don&#8217;t want to lose all your hard work invested in configuring your setup. Here&#8217;s how I handle it and hopefully it&#8217;s useful to you. If you have other cool ways to persist workflows between upgrades, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://technophi.com/wp-content/uploads/ol_upgrade_flashbuilder.png"><img src="http://technophi.com/wp-content/uploads/ol_upgrade_flashbuilder.png" alt="" title="upgrading flashbuilder" width="603" height="351" class="aligncenter size-full wp-image-440" /></a></p>
<p>Whether you&#8217;re upgrading because you&#8217;re using BETA versions that change rather frequently or upgrading to the next major release, you don&#8217;t want to lose all your hard work invested in configuring your setup. Here&#8217;s how I handle it and hopefully it&#8217;s useful to you. If you have other cool ways to persist workflows between upgrades, please share them.</p>
<h4>Workspaces</h4>
<p>I&#8217;ve created a <strong>workspaces</strong> folder in a custom directory on my HD where I store all the workspaces I like to use with Eclipse-based IDEs. I separate them by IDE and then by purpose. So for Flash Builder, my workspace hierarchy is like this:</p>
<pre>
/workspaces
  /_fb4
    /air
    /as
    /flash
    /flex
</pre>
<p>This is where all of my IDE preferences and workbench layout settings are stored. Centralizing them here allows me greater flexibility when upgrading since I never have to worry about any changes to installation procedures overwriting my custom settings. Nevertheless, I backup my workspaces prior to upgrading and since their small text files it only takes a second to archive.</p>
<h4>Documents Directory</h4>
<p>On OSX, the Flash Builder installer creates an <strong>Adobe Flash Builder 4</strong> directory in your Documents directory. The installation instructions advise you to uninstall any previous versions of Flash Builder before installing the new version. Following this advice will delete this folder if it already exists. So, be sure to back this up prior to uninstalling your current version. That way you can cherry pick anything you need after installing the new version.</p>
<h4>Applications Directory</h4>
<p>You should also backup up your program installation in your Applications directory for the same reasons as with the folder in your Documents directory. If you&#8217;ve heavily modified your install with additional plugins, etc., this is vital!</p>
<h4>Plugin Restoration</h4>
<p>Where are all my cool plugins? They got wiped during the upgrade process but if you followed my advice and backed everything up, you&#8217;ll be back up and running in a minute or two. There are generally (2) locations where plugin info is stored for Flash Builder. If you pull the data from your backups and place them in the following locations, you should have full access to all your plugins post-upgrade (provided they still work with the latest release) </p>
<p>#1 &#8211; /Documents/Adobe Flash Builder 4/.metadata/.plugins<br />
#2 &#8211; /Applications/Adobe Flash Builder 4/plugins</p>
<p>Although this post is slanted more towards upgrading on OSX, it should be similar for other operating systems. Any issues, let me know&#8230;</p>
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		<title>Joining the Adobe Community Professionals for 2010</title>
		<link>http://technophi.com/2010/01/18/joining-the-adobe-community-professionals-for-2010/</link>
		<comments>http://technophi.com/2010/01/18/joining-the-adobe-community-professionals-for-2010/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 03:33:19 +0000</pubDate>
		<dc:creator>Hasan Otuome</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Community]]></category>

		<guid isPermaLink="false">http://technophi.com/?p=371</guid>
		<description><![CDATA[Formerly the Adobe Community Experts program, this is a collective of awesome individuals who exhibit expertise in various Adobe product areas from Acrobat to Photoshop, Flash, Cold Fusion, Flex, AIR and many, many more. Comprised of community leaders, this group has a worldwide presence and expounds the virtues of Adobe to the masses through the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lizfrederick.blogspot.com/2010/01/adobe-community-professionals.html">Formerly the Adobe Community Experts program</a>, this is a collective of awesome individuals who exhibit expertise in various Adobe product areas from Acrobat to Photoshop, Flash, Cold Fusion, Flex, AIR and many, many more. Comprised of community leaders, this group has a worldwide presence and expounds the virtues of Adobe to the masses through the sharing of their time and expertise.</p>
<p>I&#8217;m truly honored to have been <a href="http://lizfrederick.blogspot.com/2010/01/new-acps-for-2010.html">chosen as a member</a> of this select group and look forward to expanding my community efforts throughout this new year. Having missed FlashCamp Brasil this past weekend, this revelation makes the trip to FITC Amsterdam that much more rewarding. See you there!!</p>
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