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Developing Scalable Mobile Video Chat Applications
I’m making the assets and workbook from my lab at Adobe MAX available for download. The attached ZIP contains the following:
- L2709_Presentation.ppt
- L2709_Workbook.pdf
- FlashP2PLib.fxpl
- MAX2011MobileVideoChat.fxp
- EyeChat.fxp
- EyeChatDesktop.fxp
The last two projects are completed versions that you can use for testing or to skip ahead.
I plan to follow up with posts related toREAD MORE
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Using Owned Native Window Functionality with Spark Windows
The release of AIR 2.6 brought about a lot of enhancements and features. One of which was owned native windows. What’s special about this is it makes it easy to have a main window that owns other windows, which is ultra-useful for applications that makeREAD MORE
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Flex 4 – Dynamic FXG Path Data
You’ve created a component skin in Flash Catalyst CS5 that you want to use in a Flex 4 application. Your skin design involves a spark.primitives.Path object whose width you want to scale dynamically based on display state changes.
Here’s what happens when you try to scaleREAD MORE
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Flex 4 – Base64 Image Decompression and Decoding
If you ever run into a situation where you need/want to work with Base64-encoded images using AMF, here’s an example of the process involved in retrieving the encoded data packed with GZip compression from the backend. Source view is enabled on the SWF and theREAD MORE
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Flash Builder 4 – Java Heap Space Issues
If you ever experience a message like “Error: Java Heap Space” when building, cleaning or generating a bin-release for a project in Flash Builder 4, try the following as a remedy:
1. Open the following files: a) /install_dir/sdks/3.5.0/bin/jvm.config b) /install_dir/sdks/4.0.0/bin/jvm.config
2. Locate the following line found underREAD MORE
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Apple vs. Adobe – Hero’s Perspective
After reading Steve Job’s dismissive stance on Adobe’s Flash technology, I felt compelled to add my two cents on the subject by penning my own letter to Steve.
Dear Steve,
After reviewing your recent comments regarding Flash and the recent amendments to the Apple Developer TOS,READ MORE
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Upgrading Flash Builder
Whether you’re upgrading because you’re using BETA versions that change rather frequently or upgrading to the next major release, you don’t want to lose all your hard work invested in configuring your setup. Here’s how I handle it and hopefully it’s useful to you. IfREAD MORE
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Using a Custom AdvancedDataGridHeaderRenderer to Display a Custom Image
You decide to use an AdvancedDataGrid to display your data and for one of the columns you would prefer to use an icon instead of a text label to indicate the kind of data this column represents.
First step is building the renderer. You canREAD MORE
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Introducing Opticon Runtime Debugger

Opticon is a runtime debugging console useful for Flash/Flex developers. It’s simple to start using in your projects. To use, follow these steps after installing the application:
1. Launch the application 2. Click the Settings button 3. Click on the SWC icon to add the OpticonConnectorREAD MORE
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Double-headed Arrows with GraphicsUtil
I recently ran across this awesome utility class, GraphicsUtil, created by Noel Billig. It allows the ability to draw lines with an arrow on one end using the drawing API in AS3. This proved useful for a project I was working on. In addition toREAD MORE
Posts tagged as "Flex"
